











Most common props from my project for Wild West Artstation challenge.
About 50 meshes with 2k textures.
Some modular elements, like planks, doors, windows.
Unreal Engine (4.19) scene with shaders, post processor settings and LUT's .
Folders with separate meshes and textures.
Updated Unreal Engine scene. Right now it's similar like on Unreal Engine marketplace - clean and nice to work.