Crossfire X - Operation Spectre - Infiltration

Anechoic chamber

Anechoic chamber

Anechoic chamber

Anechoic chamber

Anechoic chamber

Anechoic chamber

Tunnels. Additional thanks to Johnny Renquist

Tunnels. Additional thanks to Johnny Renquist

Tunnels

Tunnels

Tunnels

Tunnels

Tunnels. Additional thanks to  Samuli Jolkio

Tunnels. Additional thanks to Samuli Jolkio

Lab

Lab

Lab

Lab

Scene for the cinematic

Scene for the cinematic

My work during Crossfire X development. Global Risk base was my main responsibility during the all stages of the production. I have been working on content, level art, optimization and assisting level designers. Also I have been working on the location for the cinematic (hangar). Thanks to the team for the final result - level designers, cinematic artists, concept artists and all amazing Remedy team. Additional thanks to our outsourcing partners.
Art Director: Mikko Kinnunen
Lead: Tero Tolsa
Level Art Owner: Markus Lappalainen
Environment artists: Samuli Jolkio, Teppo Ylitalo. Special thanks to Johnny Renquist