Based on the concept Water Temple by https://www.artstation.com/eddie
Realtime environment done in UE5 during my streams and special video breakdown for it. I wanted to practice a little bit more with new tech and organic type environment. I also decided to go deeper with lighting and color grading for this one.
I have used some VFX, foliage and small meshes from unreal marketplace. All other content have been done by me by using Maya, Zbrush, Substance and scanning.
Check the video for full experience of the scene :)